Category Archives: Writing

Introducing: Gleam Upon the Waves

Introducing: Gleam Upon the Waves

It’s been far too long so let’s make this official. If you’ve followed my Project Tracker, you’ll have noticed that I’m now halfway into writing the fourth novel of The Bell Forging Cycle. It’s high time I announce it.

Waldo Bell will return in: Gleam Upon the Waves.


Hired to work security for a political envoy, Waldo Bell and the crew of the Bell Caravans find themselves en route to Empress, the capital city of the hermit-nation of Victory. But things are never as simple as they seem. Sinister forces are circling; stuck in the middle, Wal will learn that darkness runs much deeper than he ever thought possible, reality is not what it seems, and a new apocalypse is much closer than anyone anticipates.


I’m targeting Gleam Upon the Waves to be about the length of Red Litten World. The story itself will be standalone, but we’re now at a point where reading the previous books will be helpful. If you read Red Litten World, you understand that there are a lot of moving parts now.

A teaser site has been live for a while but, you can see it here and read the epigraph. You can also check out my inspiration board over on Pinterest. Barring any unforeseen circumstances, the plan is to work on this until it’s out. Y’all have been more than patient, and I’m excited. I think you’ll enjoy it.

I’ll see you on the trails, roaders. Things are going to get weird.


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Learning to Say "No"

Learning to Say ‘No’

Distraction is one of my biggest struggles; something I grapple with on a daily basis. A few days ago, I posted how we as creatives need to choose to make time for our craft. I referred to time as the “currency for creation.” But there’s another metaphor that works just as well: time is the medium from which we craft our creative work. Without time we cannot produce—everything else: charcoal, oil paint, clay, wood, words, everything, is secondary to time. Yet, in an ever-connected world finding those moments can often feel difficult and overwhelming. When we do find the time it’s often fleeting, and we’re bogged down by distraction.

Those called to creation understand this on a very personal level. Obligations already eat away at the narrow slivers of time from which we hone our craft. And the siren call of distraction is always there to lure us away. Occupying oneself into idleness is easy. At the end of the day, the week, the month, the year one looks back and find themselves unfulfilled and wonders: what happened?


In the struggle of creation, eventually, the creator must learn to say ‘no.’


In the struggle of creation, eventually, the creator must learn to say ‘no.’ At first, it’s terrifying. In our culture of ‘yes’ a word like ‘no’ sounds final. (It’s not, but that doesn’t matter.) Your friends won’t get it. The family won’t understand. Entertainment and Social Media hate hearing ‘no,’ they feed off distraction. Our phones are abuzz with alerts demanding attention. The 24-hour news cycle wants you to believe everything is a crisis. Click ‘yes’ to receive alerts for this random website. It’s endless. Empathy for the creator—when it exists at all—is ephemeral. Dreams and drives get brushed aside as frivolous whims. Oh, that. That’s just a hobby. Nothing will come of that. Do that instead. Watch this. Come here. Go there. Play this. Guilt and shame are wielded with selfish abandon. But it’s for you! They say when really it’s for them.


It was so dumb I had to do it.

Facing those pressures is difficult. We’ve all crumbled and given in, and those slivers of time are lost forever. You don’t get them back. Hence, the lesson of ‘no.’ Learning to say ‘no’ allows us to set boundaries. It establishes what is important and it set priorities. It’s the first step in building a routine, making the work habitual, and living in the moment.

To be effective ‘no’ is something every creator has to master. Shut out the distractions. No, Twitter isn’t important. No, you don’t need to watch that latest reboot on Netflix. No, you don’t need to make that phone call. No, brunch isn’t necessary this weekend. Face the pressure head on, stand your ground, and make the choices for what matters to you. It’s important for our mental health. It’s important for the work. It’s important for creation. ‘No’ lets us carve out moments in time, and after all, time is the true medium.


Dead Drop: Missives from the desk of K. M. Alexander

Want to stay in touch with me? Sign up for Dead Drop, my rare and elusive newsletter. Subscribers get news, previews, and notices on my books before anyone else delivered directly to their inbox. I work hard to make sure it’s not spammy and full of interesting and relevant information.  SIGN UP TODAY →

Choosing Time

Choosing Time

Most “rules” for writing are hyper-personal. What works for one writer will not work for another writer. We each discover our own path in the journey of creation and each path is as different as the person who walks it. But there is one bit of advice that remains true regardless of our course: to become a writer, you have to write.

That is a choice in itself. It doesn’t matter what we desire to do, if you’re driven to create then you have to participate in that act of creation. What you’re doing at that moment isn’t choosing to write but choosing the time to write. Time is the currency for creation. That applies to every creator working in any medium and is not restricted to writers.


Time is the currency for creation.


During the nineteenth-century labor movement, Robert Owen began the push for the eight-hour workday. It was he who coined the slogan “Eight hours labor, Eight hours recreation, Eight hours rest.” Since then, it’s been co-opted by labor movements and labor organizations across the world. Most artists I know have to work full-time jobs (sometimes many)—art is often secondary to that work. That leaves sixteen hours (if we’re lucky[1]) to divide between rest and creation. From the onset, many of us are already limited in the amount of time we can spend walking our path.

A group of Australian ‘red raggers’ (railway drivers and firemen) pose in front of an 888 banner symbolizing the divisions of the day, 1912. More info on Wikipedia

Time is finite. Once spent it cannot be reclaimed. If a creator is driven to create, then we need to learn to spend our time wisely. If we work full-time jobs, we’re already limited. We need to set priorities that permit us the time to create. That requires sacrifice. Choosing time means making sacrifices and cutting out other things that serve only as a distraction.

For me, that meant I quit playing video games. I stopped watching movies. Television went by the wayside. This year, I’ve significantly cut back on live sports as well—I no longer choose to sacrifice four hours to a football or baseball game, not when my time is limited.[2]

As with the individual’s path of creation, the path of sacrifice will be different for each creator. The choices you make will be personal. But you’re going to have to make them. In the end, it’s up to you. It’s your choice.[3]


1 This is a topic for another time, but I know many artists who have to work several jobs. For some it’s so they can afford health insurance, for others, it’s so they can afford food or rent. This only further limits their time, and further restricts their choices.

2 This isn’t to say you can’t enjoy these things. You can! I haven’t become a Luddite. But I treat each of these as rewards instead of as a lifestyle. That makes my time with each more special.

3 “Choose wisely.” —Grail Knight


Dead Drop: Missives from the desk of K. M. Alexander

Want to stay in touch with me? Sign up for Dead Drop, my rare and elusive newsletter. Subscribers get news, previews, and notices on my books before anyone else delivered directly to their inbox. I work hard to make sure it’s not spammy and full of interesting and relevant information.  SIGN UP TODAY →