I’m not much of a gamer these days. Between editing Red Litten World, working on finishing up my new manuscript, and starting the research and planning phase for book four of The Bell Forging Cycle, I don’t have very much time. It’s probably no surprise that I love short play games. They’re the perfect gaming fix while I commute on the train or find myself in a waiting room.
Yesterday, a good friend of mine, Kevin Mangan, released his first iOS game: Gran Text Auto. I absolutely love it. You play as a sassy octogenarian emoji named Gran. Your goal is to do your best answering text messages while trying to dodge obstacles at the same time. Sounds simple enough but it’s much harder than it seems. So often as I am trying to respond to one of the game’s many characters I find myself over-correcting and ending up in a horrific crash.
While the gameplay is challenging and fun and provides that right balance that leaves you craving for another go around what really sold me was the writing. The dialog, provided in the form of text messages, is witty and sharp. The jokes are layered sometimes subtle but always hilarious. Another friend of mine recently posted that he often gets in wrecks because he’s laughing at the texts. I know those feelings. Oh boy, do I know those feelings.
If you’re looking for a fun game to play for the upcoming weekend, give Gran Text Auto a shot. It’s perfectly polished. The music is incredible. The voice acting is spot on. The gameplay is addicting. Also, it’s FREE (supported by ads, which you can turn off for only 99¢). It’s a great mobile game with a tremendous sense of humor and very much worth your time.
So far my high score is 24. Can you beat me?